![]() ![]() Flamethrower: A military flamethrower used as the main weapon of the Pyro.Grenade Launcher: A grenade launcher used as the main weapon of the Demoman.Rocket Launcher: A rocket launcher used as the main weapon of the Soldier.Sniper Rifle: A sniper rifle used as the main weapon of the Sniper.Scattergun: A automatic double-barrel shotgun used as the main weapon of the Scout. ![]() It uses Bullets as ammo and the same model as the Machine Gun in Quake II, and has no recoil and a faster firing speed than its vanilla counterpart. To compensate for this, it has a higher rate of fire compared to the Nailgun, only uses one round of ammunition per shot instead of two, and uses hitscan bullets rather than projectile nails, hitting a target instantly. In addition to doing slightly less damage than the Nailgun, it also needs to be reloaded, with a clip size of 50 rounds for the Sniper and Assault and 75 for the Scout. It replaces the Nailgun from the original Team Fortress and does 8 damage per shot.
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